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The Return of Keeble |
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ollowing the
Three Kingdoms shutdown during the Fall and early Winter of 1993,
many clerics who had just begun to earn their full array of
spells and guild powers returned to find many familiar faces.
Changes were occuring in the guild structure, in the form of
assistant guild masters. Early staff additions included Seartoo,
Xyloxyl, Djun, Samhain, Boner, and Seklos. Many changes came and
went, but the most dramatic change was the huge influx of new
members and the resulting high number of Clerics who could be
expected to be bumping into each other throughout the day. At the
urging of Keeble, newbie recruitment was promoted heavily. Low
membership in the guild in the past was to be corrected. With a
few higher level clerics becoming known throughout the realms as
able to hold their own even with the Necromancers and Knights,
interest and membership in the guild swelled to previously
unknown proportions.
t some point not
long after, a noticable absence popped up. Keeble took an unpaid
leave of absence, thrusting the bulk of guild responsibility back
to Nightshade. While Nightshade was stuck wallowing in College
Station with only the company of all-time flap and sometime
cleric Trian, who incidentally later wizzed within the Cleric
guild, Keeble was left to work on his tan and statuesque physique
somewhere in the Gulf of Mexico. More guild changes came for the
most part in terms of mana regeneration formulas and non-guild
member healing abilities. Continued grumbling began in earnest,
and the root of overall guild complaints, which ultimately led to
the `Bitch Line' and Junk Board, can be traced to this time
period.
ometime near the
end of Summer 1994, while chatting with Nightshade, he mentioned
that everything was going to be cool because Keeble was going to
be back in a few days. Since his departure I had trudged merrily
along within the guild, slowly but surely amassing my fair share
of guild experience and the guild levels that go along with it.
The impetus of keeping within sight of the mighty and war
experienced Mosiah moved my adventures steadily forward. I had
even ventured to go so far as to boldly yet foolishly throw
myself into Mosiah's realm, that of player killing. Once again
Pistil had pestered me to the point which I had to show that I
too could survive the hand to hand combat of player conflict. As
an aside, regardless of what Pistil now tells you, he had to wiz
or face newbie status. While my first player killing exposure
amounted to looking over Pistil's shoulder as he tried not to
give his presence away to Crusader, Lun, and Broderek hunting him
in the catacombs, I was terrified of how deadly the game could be
in these circumstances. In those days the cloak of hiding was
Pistil's best friend. Nevertheless I saw him die at the hands of
other players more than I would have been comfortable with at the
time.
ut as the absence
of Keeble from the guild began to show more and more, Mosiah grew
tired of clan wars and retracing his steps through the familiar
and then much smaller realms. We mulled over the options for
weeks: should we become wizards, which one of us should do it.
Honestly, the two of us felt a huge responsibility to help out
the guild, and the burden of continuous guild revamps and code
updates was far too much for one wizard. Of course no one could
have helped Nightshade as his code was `his own special brand'
and he was notorious for his refusal to give access to anyone not
sharing half his macaroni and cheese dinner. And then only if you
bought. Mosiah and I decided that of the two of us he was the
more resolute to become a wizard, and then he just went ahead and
did it. I'm sorry it had to be Mosiah, he was by far the best
player Guild Master the guild has or will ever see. While not
very vocal his leadership was exemplary, and to this day he is
the Cleric who can see the picture most clearly. And we thought
he'd have a player character in a few months, boy were we naive.
o as Keeble's
return approached, I was trying my darnest to think of a suitable
return for the High Wizard. So I busted my butt to get to guild
level 30, an unknown. Sure enough the day he logged back on I had
the guild experience, and after a few minutes of letting him work
through the hellos and such I told him (on the Guild Master line):
Glaebor (GM): Hey Keebs, got a suprise for you... Keeble tells you: Ya? What is it?'
I ran to the box and prayed.
Glaebor has been looked upon with favor by Kyron.
Wow! A totally new experience, I was maxed out in the guild. I had nothing left to do, nowhere else to go.
Keeble tells you: Hey, how the hell do I use this GM stuff...I mean the line and that stuff...what are the commands? I forgot em! Glaebor (GM): duh Glaebor (GM): didnt you do the code for that? Glaebor (GM): its gtel blah
A slight pause.
Keeble (GM): *snort* Glaebor (GM): welcome back dood Keeble (GM): good to be back
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Inscribed by: Glaebor -- October 02, 1995