:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Topic: Setcolor :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Syntax: setcolor [variable] : Clears the value of a variable. setcolor [variable] [colour] : Sets the value to a variable. setcolor [variable] full : Configures the variable to always use full-line ansi colour. setcolor [variable] part : Configures the variable to always use partial-line ansi colour. setcolor [variable] default : Configures the variable to use your default full/partial preference. setcolor : Shows all your variables and their colour. setcolor -check : Shows a nicer listing of all your variables and their colours. You may, for instance, set your tell to green by typing 'setcolor tell green'. You may also do 'setcolor tell green+flash' which will give you a green flashing tell. Setcolor also allows you to define the colours you will see for items (eg. 'set armour red'). The 'full' and 'part' args allow you to configure a specific variable to always use full- or partial-line colouring, which override the default (global) setting that you configure with 'ansi full' or 'ansi part'. The 'default' option reverses that. See also: ansivars, aset, setcolor, mudansiClose Window