:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Topic: Jedi :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: The Jedi Guild is a sci-fi guild based on the Star Wars Movie Trilogy and on the Jedi Role Playing Game. This guild is not one of those theme-less and over-powered guilds, it is rather a guild intended to offer unique powers to those players who are fans of Star Wars. Although it is impossible to give you a full impression of how this guild is organized or what powers you will have, I will give you as good an impression of what things will be like as I can.... All Jedi are unique. No two Jedi advance the same way within the guild, and each will have to adopt a different fighting style. Each will have different careers (17 choices) and different levels in each of the 49 ability skills. It is said among the Jedi that nothing is impossible with the Force as your ally. This is certainly true within the guild. There are enough abilities to satisfy everyone's desire, to let you taylor your character how you want. You want a lightsaber? Train that skill. You want to throw lightning? Train that skill. The available abilities run the entire range of powers to be found on the mud. Healing, damage dealing, defense, informative, and some others which are too complex to describe in a short file such as this. Beware though in your choices, because the Dark Side lurks in the shadows, waiting to latch onto your soul and claim you from the path of light. Lastly, I would suggest that you consult any Jedi that is currently in the game to ask for his/her impressions of the guild. If you join I would like to personally welcome you into service as a Jedi, and if you don't, I wish you luck with whichever guild that you do choose. May the Force guide your decision so that you make the correct one for YOU! The Jedi guild is open and welcoming members. If you're interested in the Jedi Knights, be patient and you may become one. Be warned though, this is a theme guild. Jedi won't go blasting Tiamat to kingdom come, they won't take on 10 PK's alone. If you're interested in that mystical spark that George Lucas placed in all of us over 20 years ago, this is where you'll find it. If not, look elsewhere for your guild, because it's probably not your destiny to be a Jedi. -- Nanook (updated 11-18-98) See also: Guilds, Adventurer, Bards, Cybercorp, Elemental, Fremen, Jedi Juggernaut, Knight, Mage, Monk, Necromancer, Priest, Warder, Breed Gentech, Angels, ChangelingClose Window