:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Topic: Juggernauts :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: The Juggernauts guild is primarily revolves around the Battletech theme of Elementals. The Juggernauts guild for the most part relies on the interaction between the Juggernaut and his Main Battle Armour, his Elemental suit, for those who are Battletech players. The Juggernaut's guild is mainly a defensively oriented guild We do not rely so much on the wiz bang effects of offensive weaponary, but pride ourselves on our ability to avoid being hit, as well as being able to keep on fighting in dire situations. The Juggernaut's best ability would be that of being able to take a whopping amount of damage and being able to go on. Due to the fact that the Juggernauts do not have a great deal of offensive weaponary, the Juggernauts are henceforth unequaled in defensive power. More information can be found out at the guild itself. Just check your local Pinnacle map for the location. See also: Guilds, Adventurer, Bards, Cybercorp, Elemental, Fremen, Jedi Juggernaut, Knight, Mage, Monk, Necromancer, Priest, Warder, Breed Gentech, Angels, ChangelingClose Window