:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Topic: Monk :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: The Monk is a born fighter, he needs no weapon to fight and requires no armor, nor can he wear much. His main goals in life are to study, meditate, and fight. A monk will get most of his Guild Experience Points from fighting bare handed in combat. If at any time your Guild Points or Peace Level drop to Zero(0), you will not fight well with your hands and are better off fighting with a weapon. A monk's prime attribute is DEX. This is what most of his powers are based on, including his attack ability and dodging ability. (WC and AC) INT is also a prime factor in determining how well a monk fights and how much damage he does. Concentrate on those stats and your guild level, and you will be a powerful monk in no time. Monks cannot wear armors of type: armour, helmet, boots, gloves or shield. Monks also have little need for money, thus they have restrictions of 35K coins carrying, and 50K coins in their bank accounts. See also: Guilds, Adventurer, Bards, Cybercorp, Elemental, Fremen, Jedi Juggernaut, Knight, Mage, Monk, Necromancer, Priest, Warder, Breed Gentech, Angels, ChangelingClose Window